![]() But much like the enemies, they do stupid things sometimes like running into the line of fire. You could almost go through the whole game without using the special squad commands since the core shooting play is quite basic and your AI controlled friends can happily go about their own business. The controls for doing these things weren't so simple it was instinctive without sifting through the manual, but it is easy when you know how. Additionally you can swap weapons and distribute ammo with them. For instance, there is a similar squad-based mechanic presented that lets you command your comrade Lynch and also any followers you may have in your posse. ![]() It was still satisfying when I finally got there, and I remember the batteries in my controller were going flat, so I had some extra motivation! As others here mentioned, the game is similar to one of IO's earlier efforts - Freedom Fighters, and I think K&L DM is kind of a spiritual successor to that game. This one isn't overly demanding to play, I passed through the game on the standard difficulty without too much trouble, but it is challenging at times, especially some of the Boss battles - I remember at one point you have to slug it out with a huge truck in a junkyard, it was quite difficult doing it with the controller since the aiming sensitivity never feels perfect no matter how much you fiddle with it in the settings. ![]() Even though the game got some mixed reactions from people, I think it is entertaining if you like playing shooter games. So the 'part 2' of Kane & Lynch came out recently, and since I didn't have the money to throw at that, I thought I would share my thoughts on the original.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |